D&D 5E - (IC) Scourge of Daggerford

August 2024 · 3 minute read
Scourge of Daggerford Chapter One: Daggerford

Tommi, Jyn's Boy

When Tommi got out of jail, the guard said "See you soon."

Within an hour, he was visiting his mom, arriving with a bag of groceries, but he soon popped off for an afternoon at the Daggerthrust Alehouse. He never unpacked the groceries, and his mom ended up eating alone that night, and so it was that by midnight, Tommi was at the Lady Luck Tavern, playing cards.

He wouldn't win a lot at first: small bets, appear to drink more than he did, friendly and easy and folding often. That was enough to get Stumpy to trust him. The dwarf's name wasn't stumpy, but Tommi couldn't pronounce Stompi correctly, or he chose not to be able to. Stumpy was the fish, and by dawn he was hooked; and by the end of the week, he had sold his armour and his axe, all to make that big bet that would win all he had lost back.

Which was when Tommi made his big finishing move, taking Stumpy (and the rest of the table) by surprise, winning all that had accumulated over a week of play. But the dwarf had a temper, and had increasingly taken to drinking too much. Words were had, and then fists. A table was turned, and soon there was a full-on brawl.

The proprietor, Glenys, laughed until things got out of hand, and then she sent for the constable, who arrived in time to see someone defenestrated. All involved were rounded up roughly, Tommi roughest of all, though he had not been involved in the worst of the fighting. They spent the night in lockup, and fined to pay for damages. As Tommi was one of the few with any money, he was fined the worst.

Destitute, and fingered as the instigator, the dwarf, Stompi, was sent to serve time as a rower on one of the trading longboats, and left Daggerford the following morning in disgrace. Unable to come up with any excuses to keep him, the constable, Sherlen Miller, who's mother was close friends with Tommi's mother, shook her head in disgust and returned his property to him.

"Go take care of your poor mother," she scolded her childhood sweetheart, and sent him out.

When Tommi left the jailhouse, the guard winked and said "See you soon."

GM:Tommi is surprised to find he is still up 15 gold pieces (in various coins and cheap gems)
OOC:Daggerford Places: The Lady Luck Tavern (area 17)
The Lady Luck Tavern is named after Tymora, goddess of Luck, and it has built its reputation around those who take risks. Inside, most of the first floor is dedicated to a taproom with second-floor seating on balconies all around it. At the center of this space stands a rough stone pillar upon which rests the roof. Iron rungs are set into the pillar so that individuals can climb and mark it with symbols or messages dedicated to those who have died in battle or disappeared on quests. The rest of the tavern is decorated with shields, weapons, and banners. Any toast given in the tavern must include a libation to “those who have fallen before us.”
During the caravan season, the tavern’s female human owner, Glenys, runs a roaring trade with clients consisting mainly of caravan guards and other travelers. Gambling occurs at all hours, with Glenys sponsoring a big game on most evenings. Winter proves a quieter time, when locals come for mulled wine and to play a few hands of cards, lanceboard, or other table games.
The local priest of Tymora, a halfling named Curran Corvalin spends most evenings here. He pays to fill Tymora’s Cup, a drink customarily set aside on the bar for Lady Luck, in case she decides to drop in.

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